Systematic Map of Languages
of Games and Play

Digital games are a powerful means for creating enticing, beautiful, educational, and often highly addictive interactive experiences that impact the lives of billions of players worldwide.

Objectives. My work explores what informs the design and construction of good games to learn how to speed up game development. In particular, I study to what extent languages, notations, patterns, and tools, can offer experts theoretical foundations, systematic techniques, and practical solutions they need to raise their productivity and improve the quality of games and play [1, 2].

Systematic Map. To investigate this, I have created a systematic map that provides an overview of the state of the art. An interactive version is available as a separate website.

References

  1. Riemer van Rozen. “Languages of Games and Play: A Systematic Mapping Study”. In: ACM Computing Surveys 53.6 (Dec. 2020). URL: https://vrozen.github.io/LoGaP. DOI: 10.1145/3412843
  2. Riemer van Rozen. “Languages of Games and Play: Automating Game Design & Enabling Live Programming”. PhD Thesis. University of Amsterdam, Feb. 2020. HDL: 11245.1/5b899657-b786-46e0-815b-be669f002514