Vie - Live Game Design
English 🇺🇸 | Nederlands 🇳🇱
Vie. Designing games is complex and time-consuming. To accelerate and simplify the process, we have developed the Vie app, now available for download. Vie is a powerful game creation tool for rapid 2D game prototyping and playtesting.
Mini Game Jam. We have designed a beginner-friendly tutorial that makes learning how to code more fun, visual and accessible for everyone. At the CWI Open Day in 2023 and 2024, children aged 8 to 14 participated in this tutorial to explore the world of game design.
We use Machinations to express game economies (rules) as “marble machines” inside running prototypes. Choose from two exciting themes: a) Help find a lost bunny, or b) Save the world by preventing climate change. After a short demo, you can create your own game rules and instantly see your ideas come to life. To get you started, we’ve included assignments and a handy cheat sheet, and a demo movie for a step-by-step guide.
Download
A pre-release of Vie (v0.0.7) is available under the 2-clause BSD license.
System requirements:
- Screen resolution: 1920 × 1200 (minimum).
- Operating system: Windows, MacOS or Linux.
Notes:
- Full screen usage is recommended.
- The Windows version starts in full screen to address a rendering issue.
Demo Movie
Please note, this video does not include audio, and by now the editor supports drag & drop.
References
- Riemer van Rozen. “Live Game Design: Prototyping at the Speed of Play”. In: Proceedings of the International Conference on the Foundations of Digital Games, FDG 2025. To appear. ACM, 2025. Preprint: PDF
- Riemer van Rozen. “Game Engine Wizardry for Programming Mischief”. In: Proceedings of the Workshop on Programming Abstractions and Interactive Notations, Tools, and Environments, PAINT. ACM, 2023. DOI: 10.1145/3623504.3623570
- Riemer van Rozen. “Cascade: A Meta-Language for Change, Cause and Effect”. In: Proceedings of the International Conference on Software Language Engineering. ACM, 2023. DOI: 10.1145/3623476.3623515
- Riemer van Rozen. “Zelf Leuke Spelregels Ontwerpen”. In: CWI Open Dag, Weekend van de Wetenschap, 5 Oktober 2024. Lecture, demo and workshop. 2024. [PDF]
- Riemer van Rozen. “Live Game Design: You Make The Rules”. In: CWI Open Day, Science Weekend, October 5th 2024. Lecture, demo and workshop. 2024 [PDF]